kmusser: (Gaming)
[personal profile] kmusser
Games played: 7 Wonders (x2), Agricola, Can't Stop, Dominant Species, Eminent Domain (x4 at least), Race for the Galaxy (x2), Roll Through the Ages (x2), Troyes

The big new game was definitely Eminent Domain, a sort of combination of Dominion and Glory to Rome/Race for the Galaxy with a space exploration theme. I liked it, in many ways simpler than its parent games (or at least easier to explain), it still has enough depth to keep it interesting and will probably gain more with the inevitable expansion. This will be at Brunswick Games Day.

The only other new to me game I played was Troyes, a very Euro, worker placement kind of game, where your workers are dice. It has an interesting scoring mechanic in which in player secretly knows one element that will be worth points in the end game - but those apply to everyone, so it's worth trying to figure out what your opponents have so that you can work towards those points as well. Will play again, but not a must buy.

Date: 12 Nov 2011 18:32 (UTC)
From: [identity profile] arashinomoui.livejournal.com
So want to go more into depth on Eminent Domain? As I'm a fan of Dominion and a huge RftG fan?

Admittedly I can just look it up here (http://boardgamegeek.com/boardgame/68425/eminent-domain) but I like the opinion of someone I trust.

Date: 13 Nov 2011 15:35 (UTC)
From: [identity profile] selki.livejournal.com
It looks like a lot of fun. I look forward to playing it at Brunswick Games Day!

Date: 14 Nov 2011 14:38 (UTC)
From: [identity profile] arashinomoui.livejournal.com
Hmmm...I think I'll pick it up then. And having played base Race at work many times, I can say that the basic game didn't have a huge number of combinations of cards, so Eminent Domain, assuming it gets onto the lifecycle of expansions will probably gain some of the complexity.

Date: 12 Nov 2011 18:48 (UTC)
From: [identity profile] rigelkitty.livejournal.com
Troyes was a must-buy for me, after the first play. The perfect balance of Carc-like worker placement, Kingsburg-like dice mechanism, enough randomness to prevent it being San Juan or Caylus, enough strategy to prevent it from being Settlers, huge amounts of interfering with other players, and a very pure do-your-best-with-what-you've-been-dealt base.

It involves having plans, backup plans, and backups for your backup plans. If someone takes your move or you roll badly, it's not game-over like many of the pure-strategy chess-likes - there are many alternate paths to victory. Everyone thinks they might be winning, or that they can still pull out a victory right to the very end.

I tend to lose Troyes plenty, but I still love playing it. I feel the same way about Tigris & Euphrates, a game I'm not particularly good at, but love playing because even if I'm losing, I think I might be winning, and if not, there still might be a move I could make that would turn the tables, even against experienced players.
Edited Date: 12 Nov 2011 18:52 (UTC)

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