Euroquest report
12 November 2011 11:50Games played: 7 Wonders (x2), Agricola, Can't Stop, Dominant Species, Eminent Domain (x4 at least), Race for the Galaxy (x2), Roll Through the Ages (x2), Troyes
The big new game was definitely Eminent Domain, a sort of combination of Dominion and Glory to Rome/Race for the Galaxy with a space exploration theme. I liked it, in many ways simpler than its parent games (or at least easier to explain), it still has enough depth to keep it interesting and will probably gain more with the inevitable expansion. This will be at Brunswick Games Day.
The only other new to me game I played was Troyes, a very Euro, worker placement kind of game, where your workers are dice. It has an interesting scoring mechanic in which in player secretly knows one element that will be worth points in the end game - but those apply to everyone, so it's worth trying to figure out what your opponents have so that you can work towards those points as well. Will play again, but not a must buy.
The big new game was definitely Eminent Domain, a sort of combination of Dominion and Glory to Rome/Race for the Galaxy with a space exploration theme. I liked it, in many ways simpler than its parent games (or at least easier to explain), it still has enough depth to keep it interesting and will probably gain more with the inevitable expansion. This will be at Brunswick Games Day.
The only other new to me game I played was Troyes, a very Euro, worker placement kind of game, where your workers are dice. It has an interesting scoring mechanic in which in player secretly knows one element that will be worth points in the end game - but those apply to everyone, so it's worth trying to figure out what your opponents have so that you can work towards those points as well. Will play again, but not a must buy.
no subject
Date: 12 Nov 2011 18:32 (UTC)Admittedly I can just look it up here (http://boardgamegeek.com/boardgame/68425/eminent-domain) but I like the opinion of someone I trust.
no subject
Date: 12 Nov 2011 18:48 (UTC)It involves having plans, backup plans, and backups for your backup plans. If someone takes your move or you roll badly, it's not game-over like many of the pure-strategy chess-likes - there are many alternate paths to victory. Everyone thinks they might be winning, or that they can still pull out a victory right to the very end.
I tend to lose Troyes plenty, but I still love playing it. I feel the same way about Tigris & Euphrates, a game I'm not particularly good at, but love playing because even if I'm losing, I think I might be winning, and if not, there still might be a move I could make that would turn the tables, even against experienced players.
no subject
Date: 13 Nov 2011 15:35 (UTC)no subject
Date: 13 Nov 2011 16:00 (UTC)no subject
Date: 14 Nov 2011 14:38 (UTC)