A brief report on TCEP.
I had a wonderful time last weekend. Got to see many folks I hadn't seen since either the last TCEP or last Evecon. Got lots of gaming goodness in. Special thanks to
grayhawkfh,
tynieallen, and
fuzzface00 for organizing. Glad to see
voltbang,
chelona,
deza, and
tall_man there and having fun. Also saw
tth and
aylinn and they confirmed that they'll be available to run some RPGs at IWIWAE. Had flyers out as well.
Ran many games, mostly wearing my Steve Jackson Games hat - all ran successfully, if not necessarily in their original time slots.
Games played, in vaguely chronological order since the days sort of blurred together:
Attika, Settlers of Catan, Lost worlds, Odin's Ravens, Poker, X-bugs, Web of Power, Roborally, Illuminati Crime Lords, Chez Goth, Pirate's Cove, Dia de los Muertos, Trivial Pursuit, Ninjaburger, Puerto Rico
The only game new for me was Crime Lords, which I quite like. It makes a number of significant improvements over the original Illuminati. It's much shorter. Money is very different, rather than everything making money, you have rackets which make money (and are easily stolen), and crooks which cost money (and can be killed). In takeover attempts money is only spent once, rather than doing the back and forth spending in Illuminati. In general power structures are much more fragile than in the original, which makes for more fluid games.
grayhawkfh, I should have may MIB report done soon.
I had a wonderful time last weekend. Got to see many folks I hadn't seen since either the last TCEP or last Evecon. Got lots of gaming goodness in. Special thanks to
Ran many games, mostly wearing my Steve Jackson Games hat - all ran successfully, if not necessarily in their original time slots.
Games played, in vaguely chronological order since the days sort of blurred together:
Attika, Settlers of Catan, Lost worlds, Odin's Ravens, Poker, X-bugs, Web of Power, Roborally, Illuminati Crime Lords, Chez Goth, Pirate's Cove, Dia de los Muertos, Trivial Pursuit, Ninjaburger, Puerto Rico
The only game new for me was Crime Lords, which I quite like. It makes a number of significant improvements over the original Illuminati. It's much shorter. Money is very different, rather than everything making money, you have rackets which make money (and are easily stolen), and crooks which cost money (and can be killed). In takeover attempts money is only spent once, rather than doing the back and forth spending in Illuminati. In general power structures are much more fragile than in the original, which makes for more fluid games.
no subject
Date: 8 Sep 2004 13:43 (UTC)